Procedural Graph Generation For More Realistic Simulations
Many real world systems can be modeled with graphs. Most stable and complex graphs have small-world (local clustering) and scale-free (hubs) properties. In this project, we (1) identified algorithms that generated small-world and scale-free graphs, (2) studied and implemented generation functions for each type of algorithm, (3) created custom animations of graph generation process, and (4) verified that our graphs exhibited the expected structural properties.